The WPF book Christopher and I wrote earlier this year is finally off to the printers! It's 480 pages of full color goodness. We were pretty excited to have the opportunity to talk about things like SoC/SRP, DI, MVP, etc within the context of building some real applications. Below is the table of...
Posted to
.NET & Funky Fresh
by
Rob Eisenberg
on
06-04-2008
Filed under:
Filed under: WPF, .NET 3.0, Xaml, databinding, Control Templates, Animation, 3D, WPF/e, .NET 3.5, Caliburn, Silverlight
Hadi Eskandari has begun blogging about Caliburn. He's putting together a multi-part series detailing the steps necessary to get started building your first application. Thanks for this great contribution Hadi! You can read the first post in his series here .
I've just put together a document briefly describing the current set of features that Caliburn supports. I've added it to the official documentation and copied it below. If you are new to Caliburn, this should give you a good idea about what we've been up to. I say "we"...
I've finally got Beta 1 out the door! It has a host of new features and improvements that I'm pretty excited about. Here's a brief list of what's new/changed: Improved asynchronous programming experience for actions. Asynchronous module loading Eager and lazy loaded modules...
The Caliburn framework is packed with a variety of features spread across three main assemblies. In this post, I'll be discussing a few features available in Caliburn.dll. I'll cover basic configuration of the framework and demonstrate how a WPF UI can communicate with a Controller/Presenter...
Caliburn is a WPF framework geared towards the creation of testable, maintainable and extensible client applications. It has strong support for MVC/MVP as well as many other features useful in the creation of a modern Windows application. I started building an early version of this framework in the first...