Let’s walk through an example of using d:DesignInstance for improving the design-time experience in Blend. For background, see my last post on the topic. I’m going to be using the ContactManager sample from the Caliburn trunk. You can access the source of it here under: \trunk\samples\LOB Samples\Silverlight...
I’ve gleaned most of what I have learned about this topic from Unni , Karl , and Jack . I recommend checking out their posts for additional information. d:DataContext The d:DataContext attribute allows you to establish a data context that is only for design time. You can use it the same way (more or...
In case you are not familiar with MIX , it is a conference from Microsoft focusing on the collaboration of design and development. Admittedly, the sessions tend to favor the developer, but there is always excellent design and UX content. There was an open call for presentations this year and the community...
Filed under: Filed under: WPF, Game Development, fun, XNA, Software Architecture, web, Silverlight, MVC, Presentations, UI, UI Patterns, XAML, UX, Caliburn, viewmodel, mvvm
Justin Angel (who is undoubtedly a Silverlight Rock Star) decided to stir things up a bit on Twitter the other night. I was compelled to echo Ward Bell’s response that value converters can play legitimate role in the UI. Justin asked me to defend my position; a reasonable request. Now, I know...
We need to contract a designer for our current project. I’m looking for one of those mythical beasts that has: some real graphics design skill understands (or at least cares about) usability works with Silverlight There is also a strong preference for someone in the NYC/NJ area. If you are interested...