Almost two years ago now I was working on a short ebook XNA 3D Primer (now in Kindle flavor ). A year after the book came out XNA 4.0 was released, and breaks all of the examples in the book. The examples have always been free to download without getting the book, so I have updated all the examples to...
The title may be overly dramatic, but make no mistake, Microsoft is quietly holding a pillow over Xbox Live Indie Games, hoping to smother the service while no one looks. Window Phone 7 developers, you have reason to be concerned. A few gaming sites are covering the story, like Kotaku and Wired UK ,...
In June of 2006 I officially became a professional author when ASP.NET Pro published my article “ Google Can You Hear Me? ”. (So eager was I to be published I submitted my code in VB!). Now I’m proud to announce Wrox has published “ XNA 3D Primer ” as a Wrox Blox (aka eBook). Why did I write...
I’ll be at the Alabama Code Camp this weekend in Mobile, AL, along our very own Alan Northam . Like all code camps, this is a free event. If you are anywhere in the area I recommend attending. The schedule is posted on the site and there are a lot of great sessions. I’m doing two presentations: one on...
In case you are not familiar with MIX , it is a conference from Microsoft focusing on the collaboration of design and development. Admittedly, the sessions tend to favor the developer, but there is always excellent design and UX content. There was an open call for presentations this year and the community...
Posted to
Christopher Bennage
by
Christopher Bennage
on
01-08-2010
Filed under:
Filed under: WPF, Game Development, fun, XNA, Software Architecture, web, Silverlight, MVC, Presentations, UI, UI Patterns, XAML, UX, Caliburn, viewmodel, mvvm
FuncWorks, LLC ’s first XNA game, IncaBlocks , is now available on Xbox Live Indie Games (XBLIG)! This game represents the many hours and weekends Dylan , Cicelie and myself worked the past several months. Looking back at SVN, I started this as a side project to ROCS around July 30th. Shortly thereafter...
Despite the fact that I got off to a miserable start (walking along the Charles, rain soaked and a bit lost) today was a blast. I got to hear Rockford Lhotka (of CSLA fame) along with Anthony Handley describe their recent experiences with WPF. This was cool because they've been working on the same...
I can hardly sit still when there is new technology out there to explore, and even though the shrink-wrap is barely off of .NET 3.0, the wannabe game developer inside of me has been screaming to try out XNA. With the Christmas break affording a lull in the rather bland coding of my recent projects, I...