Two awesome releases in the last week! Much thanks to the great community surrounding both projects! Here’s what’s new: Durandal 1.2.0 Tons of bug fixes. Lots of improvements to the router. Better support for integrating with Q, KendoUI and Dojo. More docs. Check out the full set of changes. Caliburn...
Posted to
.NET & Funky Fresh
by
Rob Eisenberg
on 03-18-2013
Filed under: WPF, Xaml, WPF/e, Caliburn, Silverlight, RIA, MVVM, UI Architecture, Caliburn Micro, WP7, NuGet, JavaScript, Durandal
I’m labeling this the Thomas Ibel/Nigel Sampson release. Why? Because these two hardworking gentlemen have put great effort into bringing you the most mature version of Caliburn.Micro yet. In the two months since our 1.4 release they’ve dealt with almost every outstanding issue on our list. Great...
Posted to
.NET & Funky Fresh
by
Rob Eisenberg
on 01-20-2013
Filed under: WPF, Xaml, WPF/e, Caliburn, Featured, Silverlight, RIA, MVVM, UI Architecture, Caliburn Micro, WP7
Today I’m happy to announce the official release of Caliburn.Micro v1.4. This release brings a ton of bug fixes across all platforms, nuget fixes…and best of all…full support for WinRT and WP8. That means that Caliburn.Micro now supports WPF, SL4, SL5, WP7, WP8 and WinRT. AWESOME...
Posted to
.NET & Funky Fresh
by
Rob Eisenberg
on 11-15-2012
Filed under: WPF, Xaml, WPF/e, Caliburn, Featured, Silverlight, RIA, MVVM, UI Architecture, Caliburn Micro, WP7, NuGet
When you build a Windows Phone 7 (soon to be 8) application, one of the screen layouts you can use is the Panorama. In most cases the number of pages in the panorama is hard defined in code but there is the occasion when you will add pages dynamically based on binding. In this post...
If you fit into any one (or more) of these three categories… You like tabletop RPGs You build Xaml applications You build Html/JS applications 1. RPGWithMe For some time I’ve been cranking away building my company’s first real product. I’m very excited to officially announce...
Posted to
.NET & Funky Fresh
by
Rob Eisenberg
on 08-02-2012
Filed under: WPF, Xaml, databinding, game development, Control Templates, WPF/e, Caliburn, Featured, Silverlight, RIA, MVVM, UI Architecture, Caliburn Micro, WP7