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  • WPF, UniveRSS(e) and The Panel

    Just a few weeks since the .NET 3.0 has been released and I feel a little dissapointed. I was expecting a lot of new amazing stuff popping up like a mushrooms after the rain, but no, it's a bit quiet like everyone is afraid of using the new .NET. Finally, I've found the very first cool thing today -...
    Posted to Lazy Developer by Jimmy on 12-06-2006
    Filed under: News, .NET 3.0, WPF
  • .NET 3.0 Crash Course - Part 6: WPF Styles and Control Templates

    Frequently, when building a UI, one finds themself setting various appearance related properties over and over again. For example, you may want all the label text in your app to be a bold Trebuchet 12px font. This is easy to do with css in a web app, but not as straight forward with WinForms. WPF recognizes...
    Posted to .NET & Funky Fresh by Rob Eisenberg on 12-03-2006
    Filed under: WPF, .NET 3.0, Control Templates
  • Response to 'WPF, What am I missing...Am I slow?'

    Derik Whittaker , a very experienced WinForms developer, has written a post about his initial frustrations with WPF since its recent release. He brings up some very valid points and asks why he should bother with it anymore. I would like to address some of his questions and concerns and hopefully show...
    Posted to .NET & Funky Fresh by Rob Eisenberg on 11-13-2006
    Filed under: WPF, .NET 3.0, Xaml
  • .NET 3.0 Crash Course - Part 5: WPF Databinding and DataTemplates

    Databinding and Data Templates are perhaps the most powerful features of WPF. Whatever your experiences with databinding in previous technologies, MS or otherwise, I think you will be impressed with the new goods. To begin with, support for datadinding is built into WPF from its core. Almost every graphics...
    Posted to .NET & Funky Fresh by Rob Eisenberg on 11-10-2006
    Filed under: WPF, .NET 3.0, databinding
  • Game Programming with .NET 3.0

    Introduction Rob Eisenberg and I are writing a game in .NET 3.0. We entered the game into Microsoft Code Master Challenge and we made the semi-finals. Today we had to make a 20 minute online presentation to a panel of judges using Microsoft's new Live Meeting, and while the presentation did not go as...
    Posted to Christopher Bennage by Christopher Bennage on 11-09-2006
    Filed under: WPF, Game Development, .NET 3.0
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