The final frontier… This is the last set of WPF features that I want to cover before moving into a series of posts on Windows Workflow Foundation. Both animation and 3D are large areas when examined individually. In this post I would like to cover them both generally. Mostly, I will point out a number...
Derik Whittaker , a very experienced WinForms developer, has written a post about his initial frustrations with WPF since its recent release. He brings up some very valid points and asks why he should bother with it anymore. I would like to address some of his questions and concerns and hopefully show...
In the last part I covered the basics of Xaml and how you can use it to define various UI constructs. When building a UI, one of the first issues you’ll deal with is how to arrange all of the UI pieces on screen. In previous MS technologies we have had limited support for layout. .NET 2.0 offers...
Xaml stands for eXtensible Application Markup Language. You can think of it as HTML for Windows applications, but it is really quite a bit more expressive and powerful. For those of you code junkies out there, Xaml is really no more than a special type of CLR object serialization. It was intentionally...